I was looking for a quick and easy PCG (Procedural Content Generation) Unity project last year so I started playing around with 2D foliage generation. Two things I found interesting about this project ...
In this two-part tutorial series, we will be creating a 2d bridge building game, where we need to build a bridge, and then our yellow characters will test if it holds them Written by ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results